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In-house Developer Builds

To test in a development environment, request an in-house build of your branch. In-house builds:

  • Read from the Game Webservice development environment
  • Are built with the TACTILE_DEVELOPER_BUILD flag, enabling dev-specific features like detailed error messages

By convention, developers use the developer version convention (999.X.X) so that LiveOps Dashboard resources created for development are not accidentally served to QA or players.

Ordering a developer build

  1. Log in to the Build Server.
  2. Click Order build.
  3. Set the Version to your developer version (e.g. 999.24.9).
  4. Under Supported builds, select 999.X.X (in-house).

Installing the build

  1. Click the completed build, then click the share icon to display the QR code.
  2. Scan the QR code with your device and install the game.
  3. Verify the configuration version in the game’s Settings menu.

Targeting developer builds in the Dashboard

You can assign a target version or version range to configuration modules, scheduled features, asset bundles, and A/B tests. Using the 999.X.X convention ensures development resources are never served to QA or players.

  1. Create a configuration module version and assign a version range following the convention (e.g. 999.24.9).
  2. Make your changes to the module.
  3. Publish to the Development environment — in-house builds only read from Development.