Lightweight Integration
Minimal setup — just a few lines of C# in your bootstrap class. No native plugins required.
Integrate your Unity game with PlayOps analytics and remote configuration.
Lightweight Integration
Minimal setup — just a few lines of C# in your bootstrap class. No native plugins required.
Analytics
Log structured events, define custom schemas with C# attributes, and generate schemas automatically at build time.
Remote Configuration
Deliver live configuration changes to your game without a new app release — using strongly-typed C# classes.
Order and manage game builds, configure build pipelines, and deploy to app stores.
Build Server
Set up your project for the Build Server and order your first build in minutes.
Build Pipeline
Configure build pipelines with C# plugins, define steps, and manage NuGet dependencies.